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![]() (optional, disabled by default) add random ingredients to non-crafted meals. (optional) you may enable a GUI tweak to display the whole list of ingredients on a recipe screen instead of vague "ingredients" Dubs hygiene activities also was re-prioritized Pawns also will try to take spare meals during this time. Pawns will not prefer recreational activities after topping it off until it's down to at least 80%. (optional) pawns will treat sleeping assignment as a recreation when they can't sleep. (optional) pawns will put items back to inventory if interrupted (optional) pawns will stop taking more sweets than they can eat ![]() (optional) when pawns are about to work on a bill, they'll prefer hauling a whole stack of ingredients to a stockpile if possible, instead of cherry picking a fraction that's required for crafting (optional) pawns are discouraged to clear an area from snow when it's snowing or raining (optional) pawns are encouraged to clean after tending to a patient (optional) pawn can be encouraged to prioritize ingredients, materials (including corpses) and meals that are quicker to spoil (optional) pawns may pick up all necessary ingredients to their hauling inventory before delivering them to the crafting place (optional, disabled by default) pawns may avoid bad weather when idling (optional, disabled by default) pawns may clean rooms where they're planning to eat (normally or when relaxing socially) (optional) pawns may clean rooms between "hauling ingredients to crafting spot" and "crafting" researching, cooking/crafting, or just going to sleep) But that methode would eat more disk space then the few extra mod folder at the steam. So you just could copy the whole Rimworld installation, for a different Mods set, and i suggest to use the commandline to change the saved games to that folder too. (optional) pawns are encouraged to clean rooms where they're about to operate a building (ex. But the game looks for Data/Data/Mods at the place where you start Rimworld.exe. low impact) meat can count as normal one The Second Tiberium War is a redefinition modification for Command & Conquer: Tiberian Sun that improves upon the already fantastic atmosphere and gameplay. human meat or insect meat) with normal ones (optional) pawns do not stack food with "bad" ingredients (ex. (optional) change how pawns use drugs when relaxing socially to prevent them from "wasting joy" (optional) pawns are encouraged to give allowed social drugs or joy giving food to sick pawns (optional) pawns are encouraged to take account of potential mood in drug policies Features- (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors You're going the right way - but you've taken a turn you didn't intend. +1 x Venturing into the Shattered Citadelīack - out? Up? Before? Very quickly, directions in here become impossible. You've found your way deeper into the Citadel. Triggers event: Shattered Citadel Encounters Edge your way through, like an ant through a broken puzzle-box. It is their custom to make bets on the fate of travellers who enter the Citadel. I havent seen this in the changelog but it is totally possible that I just oversaw it. Now it is 100 Echos per 5 caskets of wine, wich is 1 echo per casket lower as the purchasing price in Fallen London. Money changes hand between monks as you emerge, blinking, into the light of their lamps. Hi, before Magellan went live, it was 150 Echos per 5 caskets of wine if you sold it to the monks in Godfall. Here's the wall-crack that leads to the monastery-cellar. 1 x Venturing into the Shattered Citadel Somewhere - somewhere here is the way out. (like Selling wine to Godfall in the first 200 days is best or sell Coffee. Recommended more, because there is a chance of not going deeper into the tunnels.Įvery time you unsuccessfully or successfully go deeper or go back, you will find an encounter based on your Nasty Things in the Dark level. Sunless Sea is a Lovecraftian roguelike sea exploration game that manages an. ![]() Some tiles have a single location like the Fathomking's Hold, while others have clusters of locations. ago The game's map works in a system of tiles. In order to get anything at all from the citadel, a minimum of 8 x Foxfire Candles is required. ago I am fairly sure that I have encountered Godfall south of Polytheme as well Its been a few years though. Game note: Very bad things will happen if you run out of candles. ![]() It hung up there among the false-stars, drowned in azure light, for. ![]() The Citadel is dark as only a once-bright place can be. Exploring the Shattered Citadel is a Sunless Sea Story Event.Įxploring the Shattered Citadel is triggered when you do the Explore the Shattered Citadel action in Godfall. Universal purpose optoelectronic logic element with input optical switching of AND/NAND, OR/NOR and XOR/XNOR functions.Shustov is a doctor of technical sciences, candidate of chemical sciences and the author of over 750 printed works in the field of electronics, chemistry, physics, geology, medicine, and history. Table 1 The truth table of the 3XOR logic element. Table 1 (truth table) characterizes the output signal level of a 3XOR logic element depending on the set of input signals.įigure 5 The logic element 3XOR on bipolar transistors.įigure 6 The logic element 3XOR on field-effect transistors. 1” are applied to both inputs of the device, both transistors Q1 and Q2 will open and prohibit the passage of input signals to the output of the device.Īnalogs of the 3XOR logic element, Figure 5 and Figure 6, are much more complicated than the previous ones, but it is worth considering that due to the increased complexity of execution or for other reasons, such elements in the form of microcircuits are not produced. 0” level signal is applied to the input X1. 1” level signal is applied to the input X2, and a “Log. Of course, the output voltage will be slightly lower than the input, which in most cases is not critical for the operation of digital equipment, especially working in the area of elevated voltages.Ī similar situation will occur when a “Log. 0” level is applied to the input X2, this signal will pass through the resistor R1 and the diode D1 to the output Y of the device. 1” level is applied to one of its inputs, for example, X1, and a signal of the “Log. 0” will also be observed at the output of the element. 0” levels are present at the inputs X1 and X2, “Log. ![]() The following variants of analogs of the 2XOR logic element are made on field-effect ( Figure 3) and bipolar ( Figure 4) transistors.įigure 3 The logic element 2XOR on field-effect transistors.įigure 4 The logic element 2XOR on bipolar transistors. Transistors Q1 and Q2, as well as resistor R2, serve as the 2AND element.įigure 2 The logic element XOR composed of discrete elements. The second variant of the 2XOR element is shown in Figure 2. Figure 1 The XOR logic element and its analog using discrete elements. |
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